Antagonists | |
The Dodger | |
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Melee: Swipe | |
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400-799 | |
Florentine's Staff (x4) | |
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Adam and Rebecca first make the Dodger's acquaintance while walking through one of the courtyards of the house. In one of the cutscenes, the fearsome creature temporarily appears on top of a towergate, surrounded by a brooding fog, but thankfully vanishes shortly afterwards:
The Beast at the Gate
The Dodger is again encountered at the end of the game (and essentially serves as the final boss) while escaping the mansion after the encounter with Florentine in the Chamber of the Soulstone. The demon has a lot of health and a very powerful moveset and is best dealt with from a distance. The Dodger is especially vulnerable to the Chalice, which can deal between 30-50% of its health in damage with a single splash.
Apparently, there have been numerous Dodgers throughout history.[1] Originally, Florentine and his fellows priests had been able to mind-control them, but at some point the Dodgers' power surpassed Florentine's ability.
Name[]
- Explicitly, the word "dodger" describes a shifty and dishonest person, one who is adept at evading a responsibility, a trickster.
- Looking at the description on the textures pertaining to the Dodger (as found in the ROTH/M/ADEMO.DAS folder of our installation), there's a file named "DODGER.jammy biscuit.BMP", leading us to speculate that the name may actually be a considerably hilarious reference to Jammie Dodgers, a popular British biscuit, made from shortbread with a raspberry flavoured jam filling.